Gameplay Call_of_Duty:_Infinite_Warfare




1 gameplay

1.1 campaign
1.2 multiplayer
1.3 zombies





gameplay
campaign

similar previous games in series, infinite warfare first-person shooter. game introduces new setting, outer space, new gameplay mechanics, such zero-gravity environments, included. players equipped boost pack, , grappling hook, allow players move in these zero-gravity environments easily. game set in space, players can visit different planets, satellites , asteroids in solar system.


assuming control of captain nick reyes, tier 1 special operations pilot, players engage in aerial combat enemies using transforming fighter, jackal. aerial combat not on-rail, players can freely control jackal without limitations. according infinity ward, both space combat, , franchise s signature boot-on-the-ground gameplay game s key focuses, transition between space combat , boots-on-the-ground combat seamless no loading screen.


players gain access retribution, central hub world. in retribution, players can view progression, , start main campaign missions, , secondary quests called ship assaults gives them cosmetic , customization items, upgrades jackal, new story details. reyes has wrist computer, allows him hack enemies gadgets , machines such robots. can used call in reinforcements @ campaign scenarios. game features 2 new difficulty modes, specialist , #yolo, unlockable after initial completion of campaign. in former mode, health regeneration not occur without nano shots, , weapons can shot out players hands. reyes movement hindered if legs shot enemies. in latter mode, implements same features specialist, when players die, need restart game rather restarting checkpoints.


multiplayer

infinite warfare introduces major overhaul class system called combat rigs . similar specialist system in black ops iii, there 6 rigs in total, including warfighter, merc, ftl, stryker, phantom , synaptic. of have different payloads, weapons, abilities , playstyles. example, synaptic rig designed players prefer run , gun, while phantom rig suited players want play stealthily. players can gain access several persistent perks, known traits , give players advantages in combat situations. additionally, game retains chain-based momentum movement system of black ops iii, allowing players perform thrust jumps, sliding, , wallrunning.


the game features hundreds of both primary , secondary weapons. players can gain access several types of weapons, including traditional ballistic weapons , melee weapons, futuristic energy weapons, , different kinds of grenades, such seeker grenade , black hole grenade. players can add attachments on them enhance efficiency. game introduces new weapon crafting system. in multiplayer match, players earn salvage points, can consumed purchase prototype weapons, variants of existing in-game weapons. each gun, there 4 types of prototypes, classified 4 groups, namely common, rare, legendary , epic. of grant players gameplay advantages known gun perks . scorestreaks return in infinite warfare players have earned sufficient points in match. scoresteaks offer players perks such ability deploy uav , counter-uav, , ability summon r-c8 robot, armored robot designed defend player , kill other opponents.


zombies

the game features cooperative multiplayer zombies mode, has own gameplay mechanics , story, separate campaign. mode designed more accessible new players, new features such sharing points , teambuy doors, keeping core gameplay of mode intact, such perks , power-ups. new feature, fate , fortune cards, introduced gobblegums in call of duty: black ops iii; cards offer temporary boosts in-game players, unlike gobblegums activated through point earning, , players can select of 5 cards have equipped @ time. after initial use of 5 cards, players can refill card deck price 2 times in match. unlike campaign , multiplayer modes, zombies not themed in space combat, , retains normal movement system.








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